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If you take the list at http://www.spies.com/~arcade/info/segaROMnums
and remove the vector games it leaves you with:
Monster Bash
Space Odyssey
Astro Blaster
and possibly:
Pig Newton
005
The MAME source code says:
Astro Blaster
Monster Bash
005
Space Odyssey
Pig Newton
Sinbad Mystery
Can't find a manual, but there are schematics
at http://www.spies.com/~arcade/schematics/PDF/MonsterBashSchem.pdf
The schematic shows two 8-position DIP switches, but doesn't label any
of them as to what they do.
I can't make hide or hair of the way MAME defines the DIP switches.
They claim the switches are in a scrambled order that MAME can't
directly handle so they reorder them.
So instead I used MAME to try to tell me switch settings. I put the results
at http://www1.cedar-rapids.net/00000028/monster_bash.html
Mark E Davidson wrote:
> Many of us are aware that Sega went through period in time when making
> vector games, were games came in cages and consisting of CPU's, Rom
> and sound cards
> Sega's convert a game monster bash, comes in the same
> configuration. Where there any other Sega raster games that came in
> this configuration? I am looking for this switch settings for Monster
> Bash or any other Sega game in this configuration that may have an
> available manual.
>
> Any help would be appreciated.
>
> Mark
>
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Received on Mon Mar 31 21:35:32 2003
This archive was generated by hypermail 2.1.8 : Tue Dec 02 2003 - 17:51:32 EST