Re: Re: Tron ROM info

From: EvilJim <eviljim13_at_comcast.net>
Date: Thu Nov 01 2007 - 17:31:30 EDT

peter jones wrote:
> -----Original Message-----
> From: EvilJim <eviljim13@comcast.net>
> To: rasterlist@vectorlist.org
> Date: Thu, 01 Nov 2007 13:58:34 -0700
> Subject: RASTER: Tron ROM info
>
>
>> Hmm, well what I can see seems pretty generic. Several of the stickers
>> are obscured by old masking tape with socket locations on them. Kinda
>> dumb, since the locations are on the original stickers...
>>
>> But what I have is:
>>
>> SCPU-PC* (* appears to be the sequence "A, B, C, D, E, F")
>> LCTN -- C# (# appears to be the sequence "2, 3, 4, 5, 6, 7")
>> TRON
>> with a copyright
>> either "JUN 17" stamped or "6-17" hand-written
>>
>>
>
> well in mame that's set3,
> which one is bad again?
According to the screen report, my error is in D6.

So, from poking around and looking at the schem, D2 looks to be the main
program for the game itself. My intuition says the ROMs on the Video
Gen board would contain the sprites, so what exactly is in the other
ROMs on the CPU? More subroutine code? Also curious as to the 2 ROMs
in the G locations, G3 & G4.

I'm trying to build a picture of the memory map to help me wrap my head
around the flow of the game code.

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Received on Thu Nov 1 17:31:33 2007

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