There's a Teledisk image of a service disk, as well as a bunch of
other documentation, over here:
http://www.iobium.com/9100a%20tester/
Not sure whether this one is serialized or not.
--David
On Thu, Dec 13, 2012 at 2:09 PM, John Robertson <jrr@flippers.com> wrote:
> Andre Huijts wrote:
>>
>> Andrew....I'm not stupid. I understand what it can do for about 90% by
>> now, I've read enough to have a pretty clear picture.
>>
>> However, without any programs that actually DO a 100% test it's not really
>> worth anything right ?
>>
>> Please stop talking down to me Andrew, I'm not a moron.....
>>
>>
>
>
> Hey, Andre, Andrew is just pulling your leg!
>
> The 9100 can be a bit of a boat anchor/door stop unless you really get into
> it. They are still in wide use industrially as they are often the only
> machine keeping production line equipment running that was designed in the
> 80s and 90s.
>
> Even the basic tests are superior to the 9010 though as you can easily store
> the results and easily make lookup tables for individual games if you have
> the programming option.
>
> I've found the renewed interest in the 9100 (thanks in large part to Andre)
> to be refreshing my desire to get this great tool in use in my shop - for
> too many years have they been sitting on a shelf being ignored. I mostly use
> the 9010 and my collection of pods to troubleshoot, and while that is fine
> for me, it would benefit my staff if I got a 9100 running with the tests
> built in for are common game board (Atari, Bally, Williams, etc.) that come
> through on a regular basis and while the test fixture gives us a pretty good
> idea of the problems, integrating a 9100 could speed up the tests
> significantly.
>
> The beauty of the 9100 is the GFI. I see building tests for Capcom and other
> orphans of the pinball world where no test fixtures exist or are more money
> than one cares to spend when you only see the game once every few years -
> however a guided test for the driver board, shared with this group, could
> help a number of shops deal with these games quickly.
>
> Making up a Bed Of Nails test jig that is hooked to the 9100 seems to be a
> good project for 2013 and I for one will be exploring this project in the
> new year.
>
> Have to get past Xams first - we are very busy right now!
>
> Still also hoping to find a non-serialized copy of 6.0 Service (was included
> in the 40MB SCSI upgrade kit) - or even a copy that has a different serial
> number to compare.
>
> Another project is to check the wiring changes to the motherboards - I
> suspect the latest ones (I have a "G" revision) allow you to use the 1.44
> floppies, a number of jumpers around the floppy connector...
>
> John :-#)#
>
>> Op 13 dec. 2012, om 17:50 heeft Andrew Welburn <andy@andysarcade.net> het
>> volgende geschreven:
>>
>>
>>>
>>> Andre..
>>>
>>> You havn't read all the manuals, and dont fully grasp what the 9100 can
>>> do. Its much, much more than a 9010, its a complete 100% pcb test system, as
>>> i've previously described, its not limited to rams and roms. Read up and
>>> learn my young jedi.
>>>
>>>
>>> Andrew Welburn
>>> http://www.andys-arcade.com
>>>
>>> On 13/12/2012 16:45, Andre Huijts wrote:
>>>
>>>>
>>>> Funny, I was thinking about using Centi as well.....reasons were because
>>>> I own one, it's a raster game (seemed simpler than a vector game to me) and
>>>> Atari already makes the schematics in "functional blocks"......
>>>>
>>>> Been trying to read in the Applications manual today (during work
>>>> breaks....) and I nodded off at least 10 times....apart from that, it's sure
>>>> not easy....
>>>>
>>>> However.....correct me if I'm wrong, but I think the majority of
>>>> problems can be found using the very "basic" tests (which are actually
>>>> pretty thorough) being the address and databusses, finding bad buffers and
>>>> doing RAM and ROM checks. As such it's not much more than a 9010 I guess,
>>>> which is a bit of a shame of course, but I don't see anyone investing so
>>>> many hours to get programs done for himself or maybe a couple of other guys
>>>> interested.....
>>>>
>>>> It would be cool to have a program for POKEY (if only to make it produce
>>>> some sounds ;) ) f.i., on the other hand, swapping one takes just seconds
>>>> and most of the signals of it being defective are pretty well known....
>>>>
>>>> Someone should write a program that scans the schematics of any PCB and
>>>> turns it into a TL/1 program ;)
>>>>
>>>> André
>>>>
>
>
>
> --
> John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call
> (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, VideoGames)
> www.flippers.com "Old pinballers never die, they just flip
> out"
>
>
>
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Received on Thu Dec 13 14:48:54 2012
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