> Aside from the name, QB3, what else is known about this game? I've
>heard people mention the name but nothing more.
I saw QB3 listed in an old video game magazine that had a
report of one of the arcade shows. I asked around, and
bumped into a former Rock-Ola employee on RGVAC who was
familiar with QB3 (and many other rare, unproduced games,
including CLONE!)
Here is his description of the game:
>Interesting you should ask. Yes, the game QB-3 was designed by
>Rock-Ola and appeared at the '83 Spring trade show. I joined
>Rock-Ola as a programmer in '82 and one of the early projects I
>worked on was play testing QB-3. Game play took place on 6 sides of
>a cube/box. Game play was similar to asteroids, i.e. rotate
>left/right, thrust, and fire. The object was to kill enemies which
>where located on each face/side of the cube. To move to a different
>side of the cube the player moved their ship to one side of the cube
>causing the cube to rotate to the adjoining face. Each face of the
>cube had local enemies that could not move from face to face. So the
>player basically would move to a face of the cube, blast a bunch of
>enemies, and then quickly retreat to another face of the cube. This
>continued until the entire Cube was cleared at which time you got
>a new Cube filled with more difficult enemies, etc.. This game was a
>lot of fun to play and I haven't played one since leaving Rock-Ola.
>
Chris.
<luna@teleport.com>
Received on Wed Jun 11 14:29:32 1997
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