CLay Wrote:
> As for what it does...
>
> What the multipliers are doing is basically squaring the y-input and
> multiplying against a constant to scale the result. That value is then
> multiplied against the x-input (which can be positive or negative) which
> results in a sort of inverse linear function-- values close to "center"
> on the Y axis make the X-axis stretch out, values closer to the limits
> of the Y axis result in the X axis having very little expansion.
So technically you don't need any 4 quadrant multipliers. You need a
squaring circuit (do they make such things?) and a 2 quadrant multiplier
since Y squared is never negative.
-- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H.Received on Thu May 14 17:21:51 1998
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