RE: Rockola contact

From: Ozdemir, Steve <steve.ozdemir_at_plpt.com>
Date: Thu May 28 1998 - 13:28:31 EDT

G'day Mark (and all),

Initial information (and I'm awaiting his reply so I can stop relaying
stuff and let people hear it for themselves) indicate that only Demon
was made on the original Cinematronics platform. Rocket Racer and QB-3
used heavily modified (and I'm talking about ALOT more than the silly
wire mods that all Cinematronics/Vectorbeam games have).

So ROMs aren't as useful as you might think...what we really need is
original hardware that the ROM data runs on! Of course, I'm still going
to try to get copies of whatever game code, no matter what it runs on...

               Steven S Ozdemir
               sso@plpt.com (my company's new named)
               sso@dsc.com (good for a few more months)
               ozdemir@xenon.stanford.edu (permanent...weekly)

ps - By the way, from what I've read Rocket Racer might have just used
the Cinematronics platform as just the digital side of the AVG. Kinda
ironic to think that Cinematronics already pushes the analog side of the
AVG onto the monitor, and Rockola's Rocket Racer uses the rest of the
Cinematronics hardware as the rest of the AVG. Obviously, there's an
additional Rockola board where the "real" game code runs generating all
the high-level information used for drawing vectors.

> ----------
> From: Mark Shostak[SMTP:shostak@nortel.ca]
> Sent: Thursday, May 28, 1998 9:58 AM
> To: vectorlist@spies.com
> Cc: Mark Shostak
> Subject: re:Rockola contact
>
> In message "Rockola contact", "Ozdemir, Steve"
> <steve.ozdemir@plpt.com> writes:
>
> > a previous Rockola employee saw my recent article about Demon,
> Rocket
> > Racer and QB-3.
>
> > ...but if you have interest/questions let me know.
>
> One question: Can he get the ROMs?
>
Received on Thu May 28 10:30:10 1998

This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:32:08 EDT