> How about a Sega Multi game marquee like you did with your Pac project
> ?
>
Would be neat-- Doug's going to try to come up with some sort of design.
Marquees are bloody expensive to do unless you make a LOT of them (as in
1000's). (My bill for the 100 MultiPac marquees is close to $3K.
*gulp* I hope people want them... ;-)
> In case I missed something, what are these ?
>
> Color Asteroids Mod
>
This is a little daughtercard that "colorizes" Asteroids. Makes the
ship, score, rocks, etc all unique colors if you want to add an
Asteroids board to a Space Duel or something. Should be inexpensive and
just kinda fun (<$20). The display corrector might be a good addition
to the Asteroids board for use in a color monitor... Have to check that
out.
> CPU Get Well Kit (the previously "secret" Al/Clay idea ;-)
>
I like this one. ;-) Basically, it's a small PCB that plugs into the
6502 socket on a game. There's 32K of SRAM, and up to 4Mbit (512K) of
EPROM on the board. A PAL maps the EPROM and RAM into memory as
necessary to replace the "onboard" memory (and isolate the main board
when needed). So for old Atari games with PROM memories you can replace
them *all* at once with the CPU Get Well Kit, same with multiple 2114's
or 2016's, etc... It's kind-of a shotgun-debugging technique for CPU
problems.
As an added bonus (for the hacker) you can easily make little
"bank-switcher" multigames by just controllling the high address lines
on the EPROM. Or, by changing PALs you can map RAM into unused areas
for development or creating "enhanced" games or something. I'll do a
Z-80 version if the 6502 one is well received.
(I'll have a bunch of different versions [B/W Football, B/W Baseball,
Centipede, Tempest, BattleZone, Missile Command, etc...] available, so
the less technical people can just order one for game "xxxx" and
possibly fix a handful of bad ROMs and RAMs with one "new" part.)
-Clay
Received on Tue Sep 29 18:00:06 1998
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