RE: New Vector Games

From: Tom Cloud <computerspace_at_hotmail.com>
Date: Fri Dec 18 1998 - 12:39:13 EST

Hi everyone!

Say, this is the first real thread I've read since resubscribing to
the list and it's awesome!

A color space wars? That would be too cool. Are you thinking of
running it on Atari hardware, if so, which type? I hear of Space Duel
and Gravitar mentioned (of course, neither of which I own!) How about
on Tempest or Star Wars hardware?

Well anyway, for a game idea, how about a 2 player Star Trek? One
player is the Enterprise and one a Klingon (at this point it is like
space wars, but keep the other items such as space stations and so
forth in the game). That would be a great game especially if it didn't
have to use the G08 monitor! ;^)

Keep up the good work, great thread!

Happy Holidays,
Tom Cloud

From: jeff hendrix <jhendrix@quark.com>
>To: "'vectorlist@mcfeeley.cc.utexas.edu'"
> <vectorlist@mcfeeley.cc.utexas.edu>
>Subject: RE: New Vector Games
>Date: Thu, 17 Dec 1998 15:59:28 -0700
>Reply-To: vectorlist@mcfeeley.cc.utexas.edu
>
>Ok, I'll let the cat out of the Bag. One of the games I'm working on is
a
>color space wars. Currently only 2 play, but if we get cabinets linked,
I'll
>do a 3-4 player space wars.
>
>BTW. Space wars is one of my all time favorite games, my cousin and I
use to
>play if for hours back in '79
>
>-jeff
>
>-----Original Message-----

From: zonn@zonn.com [mailto:zonn@zonn.com]
>Sent: Thursday, December 17, 1998 3:21 PM
>To: vectorlist@mcfeeley.cc.utexas.edu
>Subject: Re: New Vector Games
>
>
>On Thu, 17 Dec 1998 15:08:57 -0700, jeff hendrix <jhendrix@Quark.Com>
wrote:
>
>>I'm in the process of writing new games (with some help from Anders)
for
>>atari hardware. Once I get all my tools built, we should be able crank
out
>a
>>game pretty fast. There are a couple of games that we are currently
working
>>on and are open to any other ideas people might have.
>>
>>We are currently building 2 player games that will run on a space
duel. If
>>we do any single player games, all I have to do is change a compile
flag
>and
>>it will run on a gravitar. I also might make games for tempest
hardware.
>And
>>there is a slight possibility I might port some of these to Asteroids
>>(deluxe) hardware. (I'm writing my routines as generic as possible so
they
>>can be moved to different hardware)
>>
>>So if anybody has any suggestions of what kind of vector games they
would
>>like to see, please send them to me.
>>
>
>4 player Space War!!
>
>Oh, two players only huh? ok... hmm...
>
>4 player Space War!!
>
>Ooops! Forgot again!
>
>Ok, how about this, add some extra buttons and write:
>
>4 player Space War!!
>
>-Zonn (the obsessed)
>
><><><><><><><><><><><><><><><><><><><><><><><><><><><><
>
> ------ ___ Member of A.A.C.S.:
> |---- | ( ) Association for Artistically
> / / ( () ) Challenged Signatures
> / / //\\ // (__)
> / ---/ // \\ //\\ // zonn @ zonn . com
> -------| // \\/
>
>
>

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Received on Fri Dec 18 11:39:46 1998

This archive was generated by hypermail 2.1.8 : Thu Jul 31 2003 - 23:01:07 EDT