> Question for you gurus: when using a scope to debug a vector game,
> what voltage ranges do you typically expect for the X,Y,Z on common
> games... Asteroids, Battelzone, etc...
>
No more than about 28V peak to peak (x/y), considerably less when it's
running correctly. I'll WAG it at about -10/+10V horizontal, maybe
-8/+8V vertical. I think I use a 2V range on my scope and Asteroids
just about fills the screen.
Z is in the 2-4V DC range I think.
> DC offset?
>
Generally not on the older B/W stuff, although that does effectively
provide a centering control...
-Clay
Received on Fri Feb 12 15:41:13 1999
This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:30:52 EDT