Tempest problems... (and Tempest Multigame)

From: Clay Cowgill <ClayC_at_diamondmm.com>
Date: Tue Apr 13 1999 - 12:46:24 EDT

I've got a bunch of AM6012's to finish testing (I already owe some to
PaulT) this week, so a few more isn't a big deal. I'm charging $7.50
each and either $3 for US Mail postage or $6 for UPS ground. (These are
new Philips surface-mount parts on DIP adapters.)

I took off a couple days last week to try to catch up on all my
game-projects. Made some progress--

Mitch: your board should go out Friday (finally)
Josh: your board should go out Friday (finally, finally)
Paul: your DACs should go out Friday
Mark: your boards should go out Friday (without Ms. Pac daughtercard)
John: your marquees should go out Friday
etc...

(Seeing a pattern? I'm trying to get all my old "todo's" out of the way
to have a clean run at the Tempest stuff. :-)

I've got the Tempest Multigame hardware running 100% now and have the
software menu written with MAME. I'm expecting some weirdness getting
the menu to run on the real hardware (MAME usually doesn't really match
the hardware so that's usualy an adventure) but I'll take care of that
during the lead-time for the circuit boards.

I'll probably start taking pre-orders this month and have a cut-off date
right before everything's available. After that the price will go up to
$99. (Probably still looking at $75-80 each for pre-orders.) The kit
will be "the usual" for me-- printed manual, pre-assembled boards,
anti-static packed and shipped by UPS.

There *is* a little soldering-- three wires need connections down to the
main Tempest board. That's all though-- the daughtercards just plug in.

-Clay
Received on Tue Apr 13 11:47:10 1999

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