Re: Space Duel mod?

From: Miranda K. Collins <miranda_at_angel.com>
Date: Fri Apr 30 1999 - 15:12:04 EDT

All I want is a Space Duel mod that makes you able to survive the "fuse"
in a 2-player connected game. Just like the early version I saw once upon
a time. Actually I just thought of a mod for Tempest (now that the
Tempest multi-game kit is finished right? Good timing, hmmm?) How about
rotating all the text 90 degrees and placing it on the left and right of
the playfield? That way it could be in a Tempest cabinet converted for
Major Havoc and you wouldn't have to rotate the monitor back or squish it
with swapped X & Y. Or has someone on this list already thought of this?

Miranda

On Fri, 30 Apr 1999 JOE.MAGIERA@a1il.ameritech.com wrote:

> >would both ships hyperspace, or just one player?
>
> Good question. We were playing 2 player not connected, so in that game
> obviously only the player that hit hyperspace would go.
>
> But in the 2 player connected, I guess it would have to stay shields.
> Never even considered that one.
>
> Maybe Clay could make it menu driven before the game starts if they use
> shields or hyperspace. Or maybe leave shields where they are and modify
> the game start and game select buttons to work as hyperspace for each
> player.
>
> How about modifying the game where in mid-game you could connect or
> disconnect whenever you wanted (kind of like Blasteroids)?
>
> Where were all my ideas when people were asking for what mods they wanted
> to see in games? ;^)
>
> Joe
>
> joe.magiera@ameritech.com
>
Received on Fri Apr 30 14:12:43 1999

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