FYI -- We've split the baby.
Thanks to some great submissions (that means YOU, Clay), there's a branch
in the Tempest Code Project. It is now comprised of two parts:
http://arcade.gameshop.com/tempest-sw "Tempest Code Project"
This is the original project which sets out to document the entire code
for Tempest from top to bottom. I reorganized the pages around so its much
easier to wade through. Source code, notes, memory locations, and general
code locations are now on seperate pages.
http://arcade.gameshop.com/tempest-hw "Tempest Hardware Programming"
Facts, charts, diagrams, rumor, induendo, and outright lies for use in
programming new software for the Tempest hardware. Things like how to work
the EAROM, cool Pokey tricks (did you know it has a 4 bit D-A converter
for playback of digitized sounds?), that kind of thing. New area here, so
it'll take a few days to build something good.
Received on Wed Oct 6 12:40:15 1999
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