On Wed, 3 Nov 1999, Jess Askey wrote:
> I was thinking the same thing. It would seem to work much better than an analog protection
> scheme. Especially when games like star wars depend on moving the beam out past the edge
> of the screen momentarily. Plus, the protection algorithm could be tweaked, improved, or
> whatever just by reburning the code in the microcontroller.
Any idea what a microcontroller type spot killer would cost, compared to an
analog circuit ?
-Chris
==========================================================
Chris Candreva -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/
Received on Wed Nov 3 12:01:53 1999
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