>
> Would this include support for the multitude of sound cards necessary?
I can't say what Mark was planning, but I figured I'd have a 4-bit output
that would provide the number of the game selected. The intent was that
someone would design some sort of MultiSound board at a later time. How
you'd use it with existing sound cards is a mystery to me :-) At least
Mark has got a working prototype :-)
No one in MI seems to have any of these games anyway, so I'm ramping up
a couple of non-vector projects. I was going to form a small team and
enter the independant games festival, but my potential team members are
just finnishing degrees and things (i.e. too busy this year).
-- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H. --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request@synthcom.com. Please direct other ** questions, comments, or problems to neil@synthcom.com.Received on Mon Mar 13 14:01:43 2000
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