Re: Soft game settings vs. dipswitches?

From: Andrew Wilson <awilson_at_seanet.com>
Date: Tue Apr 04 2000 - 12:11:48 EDT

>I agree on this one. Replacing batteries is one of the big problems in
>saving boards -- let's not have a multigame that will committ suicide in 10
>years.

        I presume that Clay is talking about storing the *settings* in a
battery-backed RAM (like one of those Dallas Semiconductor parts I've used to
add high-score saving to various games). Uh, that's a nice idea too, if you can
swing it - add high score saving for the games, since you've got this nice big
RAM you can copy the high scores into and out of when you switch games.

        So when (if) the battery dies (after 10 years of *non-use*, since the
battery isn't used when the game has power), you replace the part and reset
your settings. The game doesn't suicide. Even if the worst happens and you
can't replace the part because it's become obsolete, I presume that you could
*manually* turn on the game and set the settings and they would remain until
the power turns off.

        Seems like a great idea to me.

                        Drew

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Received on Tue Apr 4 12:45:45 2000

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