RE: tail gunner II?

From: Paul Sommers <Paul.Sommers_at_cwo.com.au>
Date: Thu Apr 13 2000 - 07:47:42 EDT

Nope. Neither of them....

> ----------
> From: Rodger Boots
> Reply To: vectorlist@synthcom.com
> Sent: Thursday, 13 April 2000 19:16
> To: vectorlist@synthcom.com
> Subject: Re: VECTOR: tail gunner II?
>
> Hmmm...Cinimatronics and the board is a "sound and score" board. Doesn't
> look
> like enough there to make a full game. It wouldn't happen to be something
> like
> Space Ace or Dragon's Lair, would it?
>
>
> fishd wrote:
>
> > ->Dave,
> > >
> > >Since you are the high bidder, shall we assume you know what it is?
> ;-)
> > >
> > >Noel
> > >
> >
> > That would be telling.
> >
> > ;-)
> >
> > David Fish "We want...Information.
> INFORMATION
> > Melrose, MA USA You won't get it!
> > fishd@tiac.net By hook or by crook we will"
> > dfish@bev.etn.com _The Prisoner_
> >
> >
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>
> --
> Windows:
>
> 32 bit graphical interface for a
> 16 bit patch for an
> 8 bit operating system written for a
> 4 bit processor by a
> 2 bit company that can't stand
> 1 bit of competition.
>
>
> --------------------------------------------------------------------------
> -
> ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in
> the
> ** message body to vectorlist-request@synthcom.com. Please direct other
> ** questions, comments, or problems to neil@synthcom.com.
>
>

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Received on Thu Apr 13 07:56:38 2000

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