I played around with the dvg and avg stuff a little and was going to make an editor similar to Clay's avg one, but gave up on it. I work better on the back end code than the GUI crap. Maybe if Clay wanted to donate his code I could get the other generators working on it :)
My master plan was to create test roms that would help debug dvg/avg problems from the inside out..
Jon
At 09:02 PM 10/10/2000 +0100, you wrote:
>i also have some nifty AVG hardware documentation on my site in case you
>missed it first time round, company confidential stuff.. pretty good, if you
>know what its on about and can read the desginers hand writing :) [scroll
>down to AVG documentation] AFAIK it appears something to do with
>battlezone..
>
>http://www.willowsp.u-net.com/andy/atari/
>
>(i still have an upright battlezone that i've not even plugged in yet, and a
>BZ caberet that is not giving me z-output too.. i think everyone has BZ
>problems am i right? :)
>
>Andy
>
>----- Original Message -----
>From: "Clay Cowgill" <vector_clay@hotmail.com>
>To: <vectorlist@synthcom.com>
>Sent: Tuesday, October 10, 2000 7:49 PM
>Subject: Re: VECTOR: Stupid Battlezone tricks...
>
>
>
>[snip]
>
>
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Received on Tue Oct 10 16:51:19 2000
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