>ps - Who's going to suggest how to simulate lava flying out the top or how
>to determine if a person got hit by flying lava? I doubt it is possible to
>drop blocks onto the playfield...that could simulate flying lava though.
>
>Could Stone Hedge be created by stacking regular blocks? Again, I don't
>know how well BZ handles objects in the third dimension (height).
Battlezone does seem to grok height to a certain degree-- the missile
"falling" from the sky and "jumping" over blocks on the ground.
A visually neat thing would be when placing new blocks/pyramids on the
playfield to allow them to be placed in front of the tank (but not to close)
but in the air above the playfield. Then have them "drop" to the ground.
;-)
-Clay
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.
Share information about yourself, create your own public profile at
http://profiles.msn.com.
---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to neil@synthcom.com.
Received on Wed Oct 11 15:02:20 2000
This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:32:52 EDT