Minor observation:
Breakers, as in, the devices that trip when you overload a circuit and stop
the flow of power *really* shouldn't be used for day-to-day power cycling of
a circuit. They are not designed with heavy use in mind, only the
occasional overload tripping. I wouldn't want to increase the chances of
failure in a safety system in my home. If at all possible use power strips
of other ways of cycling your machines. I know that is how most of us do
it, but a few folks have indicated that they use the breakers for this
purpose.
-Dan "Removing safety hat now"
----- Original Message -----
From: "Matt J. McCullar" <mccullar@flash.net>
To: <vectorlist@synthcom.com>
Sent: Wednesday, October 11, 2000 8:56 PM
Subject: Re: VECTOR: Power consumption
> Most Atari games had metal signs on the back that usually said three amps.
>
> When I worked at Six Flags Over Texas, we used three amps as a rough
> estimate for the current draw of an average game. One problem with an old
> amusement park is, after 40 years the original electrical wiring
schematics
> for the park are null and void. Everything in it has been moved, dug up,
> modified, spliced, lost, re-discovered, given up for lost, or just plain
> broken. We had one arcade with 80 games that we could not control
properly
> from a breaker box; it was either turn on the whole building at once, or
not
> at all. We had no idea what most of the other circuit breakers in the box
> did, and were loathe to try without telling anyone. Imagine what a power
> surge 80 games coming on at once does. They didn't like it, either, but
> there was nothing we could do about it except fix busted power supplies.
I
> had no shortage of work during my term. :)
>
> Matt J. McCullar
> Arlington, TX
>
>
> --------------------------------------------------------------------------
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Received on Thu Oct 12 11:41:40 2000
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