Re: Vector games on a laser!

From: tom mcclintock <tomm_at_mgcap.com>
Date: Tue Oct 24 2000 - 17:06:00 EDT

It doesn't appear, at least from the Gravitar screen captures, that the
laser is drawing the screen accurately (fast?) enough. The letters in
the word "Gravitar" are quite rounded and not crisp.

Perhaps their code isn't quite finished? Still very cool, although the
equipment looks rather expensive! Did anyone find a price on the
Pangolin QM2000 controller board?

tm

James G Watt wrote:
>
> In article <39F5D9A0.F60FF0E5@mgcap.com>, tom mcclintock
> <tomm@mgcap.com> writes
> >I was under the impression, from previous vectorlist post, that vector
> >games would not work very well this way. Or was it with the original
> >game boards?
> People have been kicking the idea around for years - they had concluded
> the technology wasn't there yet I think. I guess the technology has
> finally arrived.
> ---
> James G Watt
>
> PLEASE NOTE the new email address:
>
> kinetic-arts@ntlworld.com
> http://www.kinetic-arts.co.uk
> Part of the Video Arcade Game Collectors WebRing.
>
> You are in a maze of twisty little passages, all alike.
> ---------------------------------------------------------------------------
> ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
> ** message body to vectorlist-request@synthcom.com. Please direct other
> ** questions, comments, or problems to neil@synthcom.com.
---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to neil@synthcom.com.
Received on Tue Oct 24 17:23:32 2000

This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:32:54 EDT