My experience has always been that it takes two shots to kill a space
station. In two player mode, the first player hit turns into a slow
turning/shooting ship and the second hit on either player lights the fuse.
In single player space station mode it's a little less clear. The player
hit first turns into a slow shooter, but I think the turn rate of both
ships (they always face the same way) depends on WHICH player got hit
first.
"chumblespuzz"
<chumblespuzz@home. To: <vectorlist@synthcom.com>
com> cc:
Sent by: Subject: VECTOR: Space Duel CPO Differences
owner-vectorlist@sy
nthcom.com
12/07/2000 10:04 AM
Please respond to
vectorlist
In type A it says "When one player is destroyed, the
other is too" and in type B it says "When space station is hit twice, both
players are destroyed." From what I recall, on every SD I've played the
instructions on type A are correct. Was there a version where type B was
correct?
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Received on Thu Dec 7 10:43:07 2000
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