----- Original Message -----
From: "Zonn" <zonn@zonn.com>
To: <vectorlist@synthcom.com>
Sent: Monday, June 03, 2002 2:55 PM
Subject: VECTOR: Vector Generator Speeds
> I thought this might be interesting to those of you who are designing PC->VGs.
>
> I'm at the point where I need to know how fast a VG must run to emulate all the
> known X/Y games.
>
> Instead of knowing how fast the different monitors run, and running the VG at
> that speed, I decided to try and figure out how fast the games actually ran.
>
>
(bulk snip)
> I hope this helps all those others who are also designing PC->VGs!
>
Thanks, Zonn, it does!
Vector Viper (doing VEX system- Vector EXitement!)
> -Zonn
> ---------------------------------------------------------------------------
> ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
> ** message body to vectorlist-request@synthcom.com. Please direct other
> ** questions, comments, or problems to neil@synthcom.com.
>
---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to neil@synthcom.com.
Received on Tue Jun 4 00:48:14 2002
This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:33:28 EDT