Also,
How possible would it be to slow down fuel consumption to a more reasonable rate.
And maybe give n extra life at start.
Just my $.02
JB
solarfox@texas.net wrote:
> On Mon, 24 Jun 2002 22:27:45 EDT, you wrote:
>
> >Also, wasn't there somebody trying to do a revision to make the enforcers
> >worth only 1 point instead of 100?? This would render the "sun orbit" garbage
> >useless. If nobody is working on this, does anybody have an
> >assembler/disassembler that I might use? Jess, didn't you have one a while
> >back? I'm willing to make an attempt....
>
> What _is_ the "sun orbit cheat", anyway?
>
> While your at it, how about extending the time on the "red planet"? I
> don't see how it is even _remotely_ possible to get all the way to the
> reactor, shoot it, and get back out again in a mere 22 seconds.
> -----------------------------------------------------------------------------
> "For the children" - the phrase politicians use to justify a course of action
> so irrational it cannot be justified in any other way.
> -----------------------------------------------------------------------------
> solarfox@DON'TMESSWITHtexas.net (Gary Akins jr.)
> http://lonestar.texas.net/~solarfox
> -----------------------------------------------------------------------------
> ---------------------------------------------------------------------------
> ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
> ** message body to vectorlist-request@synthcom.com. Please direct other
> ** questions, comments, or problems to vectorlist-owner@synthcom.com.
---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to vectorlist-owner@synthcom.com.
Received on Mon Jun 24 20:30:38 2002
This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:33:29 EDT