Re: shaky Star field in Star wars

From: oll <oll_at_lineone.net>
Date: Wed Aug 14 2002 - 08:25:01 EDT

thanks :)

I will take a closer look.. !

----- Original Message -----
From: "Tom McClintock" <tomm@mgcap.com>
To: <vectorlist@synthcom.com>
Sent: Tuesday, August 13, 2002 11:39 PM
Subject: Re: VECTOR: shaky Star field in Star wars

> I believe Gregg Woodcock posted this - not specific to your problem but a
good
> start at least.
>
> SYMPTOMS: STAR WARS ONLY: When game first turned on, no starfield
> background pattern (noticable during demo display). When game
> is played, everything appears normal until you select a
> difficulty (deathstar). Once your ship leaves the menu, no
> starfield background nor enemy attackers (tie fighters) nor
> deathstar ever appear. Gameplay is otherwise unaffected (you
> can aim, fire, etc).
> SOLUTION: Check the four 18-pin socketed ROMs 136021-110 through -113 at
> locations 7H, 7J, 7K, 7L in the middle of the main game board.
> At least one of these is bad. These are 1024x4 bipolar 82S137
> (Signetics) PROMS which contain the microcode for the math
> box. In my case -112 was bad. Frys, Jameco, and JDR
> Microdevices sell these PROMs.
>
>
> oll wrote:
>
> > Hi,
> >
> > Anyone care to point me in the direction of what causes that? game works
> > fine bar for a shaky star field?
> >
> > oll
> >
>
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Received on Tue Aug 13 17:31:32 2002

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