> So.... how hard would it be to develop brand new vector-games on the PC
> using the ZVG? I would think this would open up some good
> opportunities for new games.
Not hard at all, and in fact I'm doing that very thing! We'll have a
driver (DOS only - it's pointless to use Windows for a vector game) source
available that encodes X/Y lines into the ZVG's command set and optimizes
the language to minimize bandwidth.
Imagine vector graphics with the power of a low end (e.g. 500Mhz) Pentium
driving it? Hidden line removal? Just about anything!
-->Neil
-------------------------------------------------------------------------------
Neil Bradley What are burger lovers saying
Synthcom Systems, Inc. about the new BK Back Porch Griller?
ICQ #29402898 "It tastes like it came off the back porch." - Me
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Received on Tue Jul 16 17:10:20 2002
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