These days, when we ship a game to the USA and it uses Robertson screws, we
include a driver bit for it....
Atari often used hex-head (Allen) bolts for securing the headers...
John :-#)#
At 09:11 PM 27/12/2002 -0500, Amplifone@aol.com wrote:
>All screws should be Robertson drive, those work great.. I almost built a
>crate with them once but I realized the guy wouldnt be able to open it..
>
>Atari is Security hex and I believe Midway is as well.. Newer Midway games
>use Security Torx however, as do nearly all newer games. You can't do
>anything on a Sega Deluxe game without a set of S-Torx.
>
>On stuff like the S-hex screws on a SW yoke.. If all you have is a S-Torx
>bit give it a shot.. I have all the bits but I always seem to grab torx
>accidentally and it pulls them out just fine, I wouldnt worry about it too
>much..
>
>I got my sets from MCM, I think it was around $9 for a set with all the
>S-hex & torx, plus clutch & bi-pin bits.. I found a set of the WIHA
>drivers surplus, its nice to have them around but they're expensive, just
>go for the bits.
>
>Jeff
>
>> >>You might want to pick up the square hole driver (Robertson bit) that
>> Atari
>>used on many of their game cabinet screws. The size used is number 1 (Red
>>handle in Canada). One of the best drivers invented, the head is very hard
>>to strip and you can hold the bolt/screw on the tool from almost vertical
>>to upside down without it falling off - no magnets required, no slot blades
>>carving up your fingers, no Phillips head stripping...a nice driver (and
>>just 'cause my last name is Robertson has nothing to do with it - not my
>>family!)
>>
>>http://www.currentsource.com/Marinco%20Robertson%20Head%20Screws1.htm
>>
>>John :-#)#
>>
>>At 03:23 PM 27/12/2002 -0500, Rod Spade wrote:
>>
>> >Thanks to everyone who suggested sources! I'll probably order a handful
>> >of stuff from Widget Supply - they have a few other things I might
>> >need. :-)
>> >
>> >Rod
>> >
>
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Received on Fri Dec 27 19:03:59 2002
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