Re: STAR CASTLE playing in "cloaking device" mode...

From: Matt Rossiter <rossiter_at_ni.net>
Date: Sun May 18 2003 - 01:06:39 EDT

I would replace the 7406 chip on the monitor. If it's already in a socket
it should be a quick fix.

Matt

----- Original Message -----
From: "Rodger Boots" <rlboots@cedar-rapids.net>
To: <vectorlist@synthcom.com>
Sent: Saturday, May 17, 2003 7:05 PM
Subject: Re: VECTOR: STAR CASTLE playing in "cloaking device" mode...

> First the simple answer, is the brightness set high enough?
>
>
> solarfox@texas.net wrote:
>
> > Just came back from the Dallas auction with a Cinematronics STAR CASTLE
> >with an interesting problem. The game plays fine, and the monitor
_seems_
> >to work... but the display is only drawing the high-intensity vectors,
not
> >the regular ones; i.e. you can only see your shots, the little sparks
that
> >chase you around, your ship's thruster flare, and so on. Other than
this,
> >the game appears to behave normally. (Though I'm not 100% sure about all
> >the sounds; it was a bit hard to tell with all the ambient noise,
> >especially when the TEMPEST behind me and the GALAGA further down the row
> >both freaked out and started generating all kinds of random sounds. :) I
> >_think_ they're all there, though.)
> >
> > So -- has anyone ever seen anything like this, and what is/are the most
> >likely suspect(s) for this kind of behavior? :)
>
>---------------------------------------------------------------------------

--
> >"In ancient times, they believed that there were only four kinds of
matter:
> >Earth, Water, Air, and Fire.  Nowadays, of course, we know that there are
> >actually four states of matter: Solid, Liquid, Gas, and Plasma.  Thank
God
> >for progress!"  ---(Kelvin Throop III)
>
>---------------------------------------------------------------------------
--
> >solarfox@DON'TMESSWITHtexas.net                              (Gary Akins
jr.)
> >http://lonestar.texas.net/~solarfox
>
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> >
>
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Received on Sat May 17 22:08:14 2003

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