I have a STAR WARS in the lab which is exhibiting some strange picture
deformations. Now, I know the picture is going to be a bit "off" due to
the fact that this game has a Wells-Gardner 19K6100 in it, rather than an
Ampliphone, but as you can see from the following pictures, I think this
game's problems go a bit beyond that. :)
Taken during the diamond-pattern self-test:
http://solarfox.home.texas.net/ArcadePix/StarWars/Diamonds.jpg
During gameplay, the TIE fighters and fireballs start out deformed in the
distance... the best description I can think of is that they've been
vertically squashed. They straighten out as they get closer/larger.
http://solarfox.home.texas.net/ArcadePix/StarWars/DeformedTIEfighter.jpg
During the trench sequence, the trench walls are straight, and the catwalks
look right, but the laser turrets on the sides are deformed. The ones on
the left seem to turn themselves inside-out as they get closer.
http://solarfox.home.texas.net/ArcadePix/StarWars/Trench.jpg
When the Death Star explodes, the start and endpoints of the circles don't
line up. (This is also a problem with the Death Star itself.)
http://solarfox.home.texas.net/ArcadePix/StarWars/DeathStar.jpg
http://solarfox.home.texas.net/ArcadePix/StarWars/DeathStarExplosion.jpg
Anyone seen anything like this before, or have any idea what the problem
is? It does this on two different monitors, so I'm pretty sure the problem
isn't in the monitor itself -- unless, of course, this _is_ what happens
when you use the Wells-Gardner instead of the Ampliphone...?
-----------------------------------------------------------------------------
"In ancient times, they believed that there were only four kinds of matter:
Earth, Water, Air, and Fire. Nowadays, of course, we know that there are
actually four states of matter: Solid, Liquid, Gas, and Plasma. Thank God
for progress!" ---(Kelvin Throop III)
-----------------------------------------------------------------------------
solarfox@DON'TMESSWITHtexas.net (Gary Akins jr.)
http://lonestar.texas.net/~solarfox
-----------------------------------------------------------------------------
---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@vectorlist.org. Please direct other
** questions, comments, or problems to chris@westnet.com .
Received on Sun Oct 26 20:36:17 2003
This archive was generated by hypermail 2.1.8 : Mon Oct 27 2003 - 20:50:01 EST