Re: Star Wars "bloom" problem with a twist:Update

From: MyPearl <mypearl_at_dds.nl>
Date: Tue Mar 29 2005 - 12:19:34 EST

Had the same after installing my wintron.

It turned out to be the wiring to the focus/screen block. One wire was
sitting loose in it's shrinktube.
Any change in beam current (especially such as with the ds explosion!) will
create a large voltage drop over this bad connection.

----- Original Message -----
From: <Paul.Tonizzo@sybase.com>
To: <vectorlist@vectorlist.org>
Sent: Tuesday, March 29, 2005 6:11 PM
Subject: Re: VECTOR: Star Wars "bloom" problem with a twist:Update

>
> My experience with a blooming problem has been that the HV board was the
> problem.
> My game bloomed in test mode when the grid was displayed.
> It could be a tube issue but I'm more inclined to say it is an HV problem.
>
> Paul
>
>
>
>
> Tom Bombaci
> <bombaci@gmail.co
> m> To
> Sent by: vectorlist@vectorlist.org
> owner-vectorlist@ cc
> vectorlist.org
> Subject
> Re: VECTOR: Star Wars "bloom"
> 03/29/2005 10:14 problem with a twist:Update
> AM
>
>
> Please respond to
> vectorlist@vector
> list.org
>
>
>
>
>
>
> The picture does not bloom in test mode when the grid is shown. The
> image is stretched a bit to the right, however.
>
> One thing I did notice, when I turned on the machine, the screen was
> bloomed then it snapped back into place. Also, it takes a decent
> amount of time for the image to come up on screen on initial power
> up.(about 15 seconds) Could the tube have problems?
>
> Regards,
> Tom
>
>
> On Tue, 29 Mar 2005 08:00:22 -0500, Paul.Tonizzo@sybase.com
> <Paul.Tonizzo@sybase.com> wrote:
> >
> > Does the picture bloom in test mode when the grid is shown?
> >
> > Paul
> >
> > Tom Bombaci
> > <bombaci@gmail.co
> > m>
> To
> > Sent by: vectorlist@vectorlist.org
> > owner-vectorlist@
> cc
> > vectorlist.org
> >
> Subject
> > VECTOR: Star Wars "bloom" problem
> > 03/28/2005 10:12 with a twist:Update
> > PM
> >
> > Please respond to
> > vectorlist@vector
> > list.org
> >
> >
> > After reading through the archives again, I came upon a suggestion to
> > replace the fuse holder. I just replaced it and all of the fuses. I
> > still have the bloom (haven't applied the suggested mods as of yet),
> > but the brightness now remains the same after the Death Star
> > explosion. It isn't until the third wave that the screen starts to get
> > dim during a massive dog fight with most of the screen filled with
> > images of blasts and tie fighters. My next step is to replace the
> > large blue CAP on the power brick.
> >
> > Regards,
> > Tom
> >
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> >
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Received on Tue Mar 29 12:19:33 2005

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