Re: Zaccaria Space Pirat (Rip off)

From: Rodger Boots <rlboots_at_cedar-rapids.net>
Date: Wed May 11 2005 - 04:22:03 EDT

peter jones wrote:

>-----Original Message-----
>From: Graham Toal <gtoal@gtoal.com>
>To: vectorlist@vectorlist.org
>Date: Tue, 10 May 2005 08:18:34 -0500
>Subject: Re: VECTOR: Zaccaria Space Pirat (Rip off)
>
>
>
>>
>>
>>>www.vernimark.com/temp/spacepirat/spacepirat01.jpg
>>>(2MB per picture!)
>>>
>>>Soon schematics, other pics, ...
>>>
>>>vernimark
>>>
>>>
>>I was sitting here saying to myself, "come on man, tell us
>>what game it is a rip off of!!!" when finally the penny
>>dropped :-)
>>
>>Is this Cinematronics hardware or did they port it to
>>another processor? Does the game look exactly like Rip Off
>>or did they change the graphics?
>>
>>
>>
>
>bastards probably ported it to the signetics 2650, they loved that pile of crap.
>

Pile of crap? Just because it's the only processor I can think of where
they thought having only 15 address lines was a good idea? Or is it
because it was single sourced?? Well actually Signetics had an
agreement with National where they could cross-produce 2650 and SC/MP
processors. SC/MP was weird, but in a good way, Signetics got the
better end of that deal. But, as far as I know, neither bothered making
the others part.

In any case, didn't Meadows Games use up all the 2650s (except for the
one Fun Games 'Kong' prototype)?
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Received on Wed May 11 04:22:21 2005

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