> For those that haven't tried it out yet, the game is pretty much
> unplayable without an analog yoke. That being said, there *are* sounds,
> but only David and Al Kossow (or perhaps just David ;) have heard the real
> game to know what's what. No one has dug up a Vertigo boardset to my
> knowledge, although Al recalls a complete cockpit at a California
> distributor within the past ten years... I think Matt (gamefixer?) who
> posts on RGVAC worked on several and one of Scott Evan's
> distributor/operator friends has/had lots of parts for Vertigo, but no
> boards.
I don't think Al ever unpacked them after I returned them. As for
the sound, which is probably the best thing about the game since you
can't simulate the motion, think Phillip Glass and Koyaanisqatsi. I did ;-)
> And I guess thanks should go to Frank P. for starting the driver :)
Frank, Mathis you da' man...mans...men...whatever. Thanks guys!
Dave
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Received on Thu Aug 18 20:48:16 2005
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