Looks like Mark has made some progress since August 3, 2005! 4-Player 
Eliminator security free ROM images now online. :)
http://www.ionpool.net/arcade/sega/roms.html
Any more updates Mark?
tm
Mark Jenison wrote:
>> Mark, any updates on this?
> 
> 
> I was afraid someone would ask :-)
> 
> Yes, actually there are some updates.
> 
> - Completed both a vector viewer and vector editor.  The editor can 
> import either sega vector format binary files, or an XML vector file 
> (priopriatary format that has simple coodinates instead of angle, 
> length, startx, starty like the sega vector format).  The vector file 
> allows easier import of data from other sources.  An example file would 
> look something like this:
> 
> <vectors>
>  <vector name="box">
>   <startat x="5" y="5">
>   <action type="moveto" x="0" y="0"/>
>  <action type="drawto" x="10" y="0"/>
>  <action type="drawto" x="10" y="10"/>
>  <action type="drawto" x="0" y="10"/>
>  <action type="drawto" x="0" y="0"/>
> </vector>
> </vectors>
> 
> Considered allowing SVG documents, but that's just too much of a hassle :-)
> 
> Anyway, the editor can convert binary->xml and xml->binary and such.  
> Spent way too much time designing it so it could be flexible (you can 
> swap out the Sega Vector stuff for say, Atari vector stuff if you wanted 
> to).  It's not pretty, but it works.
> 
> - Started looking at compilers, code disassembly, and some other stuff. 
> Just started this week.
> 
> - Franklin Bowen offered to lend a hand and is reportedly going through 
> Star Trek.  Hopefully he can figure out how writing to the Universal 
> Sound board works.  I started with Space Fury and Eliminator since they 
> have less complex ways of triggering sounds.  Hopefully he knows to use 
> the security free code when disassembling :-).
> 
> Since I've been working with the vector graphic stuff a lot, I think the 
> first code I write for the G80 system will be a simple program that 
> displays a box on the screen.
> 
> Any input on where to go next, or offers of help would be greatly 
> appreciated.
> 
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Received on Tue Jan 10 16:29:53 2006
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