I used a 2716 that was labeled as TMS 2716JL-45.  I'm assuming the -45 
means 450ns and this ROM will not make the grade?
I was just looking thru the r.g.v.a.c archives and I saw something about 
not being able to use TMS 2716 roms on an Asteroids board.  Is this correct?
Rodney
Rodger Boots wrote:
> Make sure the 2716 is fast enough (for example, a 450 nS part won't cut 
> it).
> 
> 
> Rodney Minch wrote:
> 
>> I've got an Asteroids board (version 06) that I've been trying to get 
>> up and
>> running.  To make a long story short, all new TL081's, TL082's and 
>> 4016's in
>> the vector section of the board have been installed along with 
>> sockets.  I
>> also replaced one of the game rom's with a new 2716 since it didn't 
>> verify,
>> replaced/socketed the (6) 2114 RAM's and replaced/socketed the DAC at B12
>> since it was causing some really jagged graphics in test mode.
>>
>> Right now the board watchdogs when in game mode.  If I disable the 
>> watchdog,
>> the game does nothing.  In test mode it gives one beep and pushing any 
>> of the
>> buttons on the control panel gives a beep also.  The odd thing is, the 
>> test
>> screen box only fills up the left hand side of the screen.  Adjusting 
>> the bips
>> on the game board doesn't move the box to the right, it only moves the 
>> box off
>> the screen to the left.  Here is a picture of what test mode looks like:
>>
>> http://debaser.net/asteroids_test.jpg
>>
>> The weird thing is, after fixing some bad traces early on, I was able 
>> to get
>> the game running and I could play it but of course the vectors were 
>> all messed
>> up although it did fill the entire screen.  Then all of a sudden it 
>> started
>> resetting again.
>>
>> I know everything in the cab is fine since my Asteroids Deluxe board 
>> runs just
>> fine in this cab.
>>
>> Any ideas?
>>
>> Rodney
>>
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Received on Thu Jun  1 08:44:34 2006
This archive was generated by hypermail 2.1.8 : Thu Jun 01 2006 - 12:50:00 EDT