Oh, by the way, if you aren't able to do it then I can do it sometime next
week. Unless of course, someone gives you some samples first.
Matt
----- Original Message -----
From: "Matthew Rossiter" <rossiter@ni.net>
To: <vectorlist@vectorlist.org>
Sent: Friday, September 15, 2006 1:14 PM
Subject: Re: VECTOR: Semi-OT request for WAV files
>I use Audacity. http://audacity.sourceforge.net/ It's absolutely free.
>
> It's Awesome because you can remove unwanted noise such as AC hum. You
> can amplify, add bass/treble and all kinds of neat stuff. Just take a
> sample of the game with no sound enabled so you only get the speaker hum.
> Then you can remove it later after taking the game sound samples.
>
> I just take a normal stereo cable with the proper headphone jack, splice
> off the L/R ends and hook them to the sound source. Usually I pull off
> the speaker wires from the game and connect them to those.
>
> Maybe someone has a better method, but I've submitted a few sound samples
> to the Mame team that they've been happy with.
>
> Matt
>
>
> ----- Original Message -----
> From: "Mark E Davidson" <mark@basementarcade.com>
> To: <vectorlist@vectorlist.org>
> Sent: Friday, September 15, 2006 10:41 AM
> Subject: VECTOR: Semi-OT request for WAV files
>
>
>> Looking for a sound sampling of the High Score sound from Battlezone and
>> "May the force be with you" from Star Wars for a project Im doing. If I
>> needed t,o I could most likely get the Battlezone sound but my SW is way
>> to apart to get the other one :-(
>> Anyone have these in their pile of arcade data cluttering up a herd
>> drive? Any sound format is fine as I can convert
>>
>>
>> Thanks
>> -=Mark=-
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>
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Received on Fri Sep 15 16:16:54 2006
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