Well I guess then that my assumptions were fairly well correct about what would be required to convert a B&W Cine game to a color game, at least in terms of a D2A converter and so on. I didn't know that Boxing Bugs had such a converter.
So that would pretty much answer the original question. All that Joe has to do is find one of those converter boards and hook it up. Does anyone know what make & model color monitor was used in color BB & WOTW ???
William Boucher
----- Original Message -----
From: Joseph Magiera
To: vectorlist@vectorlist.org
Sent: Saturday, May 30, 2009 9:49 PM
Subject: Re: VECTOR: converting War Of The Worlds to color?
The Cine color coverter board cares for the digital/analog conversion. That's what's used on Boxing Bugs. I've been told that you can bypass the color converter board and run Boxing Bugs direclty into a Cine monitor. The ROMs on my WOTW are marked "color". I've seen a color WOTW, the collector is a pretty private person, but he did let me take some pics of it. Compare his CP:
http://joem.joesarcade.com/WOTW_CP1.jpg
To mine:
http://joem.joesarcade.com/WOTW/Picture%201972.jpg
Pretty different! Joystick and all. Unfortunately, I didn't think to take pics of the inside, but it did have the same color converter board used on Boxing Bugs.
Joe
--- On Sat, 5/30/09, William Boucher <boucher@mnsi.net> wrote:
From: William Boucher <boucher@mnsi.net>
Subject: Re: VECTOR: converting War Of The Worlds to color?
To: vectorlist@vectorlist.org
Date: Saturday, May 30, 2009, 12:07 PM
I read somewhere a long time ago that the WOTW game included color information in the program. That may be true or not but the only actual color version of the game that I've heard about runs on vector-Mame because someone wrote new code for a "color overlay" for that game.
I also know that the sound boards were all originally Star Castle boards and I have the conversion procedure written by Zon (I could send it if you want it but I'm sure it's all over the internet).
However, converting the WOTW game to actually run in color would be very challenging, especially since the wg6100 is a monitor with analog inputs and the Cine is a monitor with digital inputs. The first thing you would have to do is either build a compatible digital-to-analog converter (like what is on the Cine monitor chassis) or you'd have to take the final analog signals off of the Cine chassis and run them through an adapter (for buffering and scaling of X, Y, Z) and finally into the wg6100. Even if you did that, you'd only get a single color. To get color, there would have to be color output data from the CCPU and if there is, you'd need a new circuit to process that data and use it to direct the X/Y signals to the proper color inputs R/G/B on the wg6100 monitor. I don't know about you, but there are a lot of "if"s in there so I don't think it would be worth the trouble. The first question would have to be "does the WOTW code include color information?". If it doesn't, the discussion is pointless.
It is common to convert games between Amplifone, WG, and Sega GO8, but they are all color and they are all analog. Although there are some simple differences to deal with, they are all basically just different kinds of apples. The Cine is an orange, or maybe a Cineapple.
William Boucher
----- Original Message -----
From: Joseph Magiera
To: vectorlist@vectorlist.org
Sent: Saturday, May 30, 2009 11:28 AM
Subject: VECTOR: converting War Of The Worlds to color?
Has anyone ever determined exactly how to convert a War Of The Worlds from a standard Cinematronics b/w digital monitor to a WG6100 monitor? I have an extra color converter board and I'd like to give it a try. Thanks,
Joe
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Received on Sat May 30 22:03:04 2009
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