Just wanted to thank you for the time you're putting into the SW kit update Clay. I'm glad there are guys like you out there in this hobby. -Malcolm
--- On Sun, 7/5/09, Andre Huijts <a.huijts@upcmail.nl> wrote:
From: Andre Huijts <a.huijts@upcmail.nl>
Subject: Re: VECTOR: "Clay Cowgill's" pincushion corrector
To: vectorlist@vectorlist.org
Date: Sunday, July 5, 2009, 6:24 AM
Clay, did you find any of these ?
I've reached the point where I've got perfect convergence but the pincushion is irritating me....
Thanks !
Op 12 apr 2009, om 12:02 heeft Clay Cowgill het volgende geschreven:
>> It's strange that I have this poor pincushion (it's actually
>> worse than in your picture) while I'm running a 100% original
>> Amplifone set- up in my cockpit. Every board in there has the
>> same serial nr.
>
> Is your HV up where it should be? (Just wondering if it was high/low
> resulting in an incorrectly sized image that maybe you've just partially
> corrected using the width controls or something?) The yoke is fully seated
> on the neck? (Not to far forward or back?)
>
>> So, do you have any Rev.3 left ? I need at least one (maybe a
>> couple)....
>
> I don't think I do, but I'll just order the Rev4's. I haven't had any
> available for years, so I'm sure some people will want some. They're tiny,
> so they should ship overseas pretty cheap too.
>
>> While we're talking SW, any progress on the new SW/ESB kit
>> with the extra's ?
>
> I did! ...but not in a long while. (*Shakes fist angrily at consulting
> business being busy*) I did get the "lost" voice samples added back in and
> then I dropped back and did a bunch of tool work. Got a raster->vector
> converter going with Atari AVG output so I can make menu and on-screen stuff
> easier. I tried out my new sound board daughtercard, but that didn't work
> first try so I set it aside to "deal with you later".
>
> The PROM replacement board has over 3500 hours on it now in Ground Kontrol
> with no problems, so that looks good. It gets rid of a surprising amount of
> heat in the cage, which is nice.
>
> I also did a little spelunking through some weird old metafiles and it looks
> like I have a couple complete sets of test builds of the game prior to
> release. I haven't tried pulling the data out of those to build ROMs yet,
> but it has potential. I'm eyeballs deep in a couple overly complex things
> (Freescale i.MX31 and a TI OMAP3530 hardware-- gotta like 3000+ page
> reference manuals ;-), so progress is slow, but I'm picking away at it when
> I find time.
>
> -Clay
>
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André Huijts
andre.huijts@upcmail.nl
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Received on Sun Jul 5 10:04:23 2009
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