Scenarios :
1) Lockout coil sticks sometimes... (its mechanical after all) and doesn't move into position when the machine is switched on resulting in no coins being accepted, loss of earnings for operator. Operator removed coils.
2) Lockout Coil burns out, doesn't actuate when instructed, resulting in same scenario as 1)
3) Game pcb lockout coil output dies, never actuating the coil, resulting in same scenario as 1)
4) Lockout coil shorts, causing fuses to blow, and game not to work, resulting in same scenario as 1)
5) If you remove the coils/levers, and the machine is on a site where the machine gets switched off, but people still put their money into it (people can be stupid like this) the machine will still take the money, chances are those people never seek a refund for whatever reason. Result = free money for operator.
So, there are 5 reasons why you would remove the levers or the coils. :)
I have seen all combinations of lockout coil shenanigans on games...
-- Andrew Welburn http://www.andys-arcade.com ----- Original Message ----- From: Jim Thompson To: vectorlist@vectorlist.org Sent: Thursday, May 20, 2010 5:32 PM Subject: VECTOR: Tempest Coin mech coil levers Hey Group, Why would the Coin mech coil levers have been intentionally removed? I have not read anything about them causing trouble. Thanks Jim ------------------------------------------------------------------------------ The New Busy is not the old busy. Search, chat and e-mail from your inbox. Get started. --------------------------------------------------------------------------- ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org ** Please direct other questions, comments, or problems to chris@westnet.comReceived on Thu May 20 13:07:07 2010
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