uh oh, I better check my ast multigame board design ;-)
Ah, ok, (c) 2004. Whew!
Tom McClintock wrote:
> I see a 2001 copyright on the soldermask here:
>
> http://ionpool.net/arcade/auctions/062902/cmg_big.jpg
>
>
> That's some beta cycle! No wonder you have been busy ;)
>
>
>
> On 10/26/2010 2:59 PM, Mark Shostak wrote:
>> This was posted on the Cinelabs web site, and I wanted to share it with
>> the list...
>> -Mark
>>
>> ---
>>
>> Cinelabs is pleased to announce the first fully working CCPU implemented
>> on a single chip FPGA. We have designed the new IRM in a custom IP Core.
>> The design includes all of the original CCPU functionality, plus many
>> enhancements.
>>
>> Cinelabs has been repairing CCPU boards for people the world over, for
>> more than 10 years and has observed mounting issues with keeping
>> original CCPU boards in working order. Their components are now over 30
>> years old and are failing much more frequently than even just 10 years
>> ago. Compounding this is the increasing rarity and rising cost of,
>> certain components such as bipolar PROMS and obscure static RAM.
>>
>> With Cinelabs’ advancement, collectors will no longer have to worry
>> about trying to keep their old boards running, as there will be a
>> reliable replacement available, based on modern, obtainable components.
>>
>> When incorporated into our new CCPU replacement board, the following
>> features will be available:
>>
>> * Drop-in Replacement for All Cinematronics and Vectorbeam CPU Boards
>> * Cycle for Cycle Accurate (Not an emulation)
>> * New Conventional Analog XY Monitor Interface (with daughter board)
>> * Expanded RAM for QB-3
>> * Integrated Color Board Support
>> * Single EPROM Operation
>> * "Naked CCPU" (all registers displayed on LEDs)
>> * Jumper Selectable Core Configuration (JMI, Instruction PROM Revision,
>> etc.)
>> * Driver ICs in DIP Packages for Easy Repair
>>
>> Additionally, there are many more features that will be incorporated
>> into later revisions, such as Multi-Game support, High-Score Save, a
>> Dynamically Re-Mappable Control Panel and Dual Z-80 Co-Processor
>> configurations for games such as Rocket Racer and Demon. Also Game
>> Networking, 10 MHz “Turbo” Operation, Early Frame Timeout Detection,
>> Multi-Sound support, Monitor Input Protection, a full Hardware Test
>> Channel, and more.
>>
>> The system (a.k.a. IRM) is presently running on a hand-made prototype
>> (see picture), and a formal PCB is currently being made.
>>
>> [IMAGE DELETED FOR VECTORLIST POSTING; click here to view
>> <http://www.cinelabs.com/IRM/proto1.jpeg>]
>>
>> For more information and status updates, visit us at
>> http://www.cinelabs.com/IRM
>>
>> Cinelabs is dedicated to vector graphics style, coin-operated video
>> arcade machines. We are primarily focused on the line of arcade machines
>> based on a design by Larry Rosenthal, and later manufactured by
>> Cinematronics, Inc. Although we have no affiliation with either Larry
>> Rosenthal or Cinematronics, Cinelabs is committed to preserving their
>> work, enhancing it as time permits, and assisting collectors in
>> repairing and preserving their own collection of Cinematronics and
>> Vectorbeam machines.
>>
>> Thank You,
>> Mark Shostak
>>
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Received on Tue Oct 26 16:52:04 2010
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