Re: Z channel on Tempest?

From: Mark Shostak <shostakmark_at_gmail.com>
Date: Mon Oct 03 2011 - 01:30:12 EDT

Some of the color games have a sum (mono) Z output. Can't recall if Tempest is one of them, but check the prints. It won't be hard to find.

If it's not, you can just copy the circuit from a game that does. It's just a few resistors and possibly an op amp.

Mark

On Oct 3, 2011, at 12:06 AM, "David Shoemaker" <davids@oz.net> wrote:

> I am benching testing a couple of tempest boards on my Scope and have lots of retrace vectors cluttering up the display.
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> When doing a BZ it is simple to hook up the z input of the scope to the intensity signal and get a pretty good picture.
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> BUT of course on tempest there are 3 intensities. Has anyone ever come up with a nice simple circuit to build a unified intensity channel for this kind of use?
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> Thanks,
>
> David

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Received on Mon Oct 3 01:27:14 2011

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