Chuck wrote:
> Robotron had scores that would hold in memory and scores that would reset.
>
> Chuck
>
>
Vector - he said "vector game"...
Robo's aren't vector as far as I know (having just unpacked our very
last NIB one for shipping to the US of A).
John ;-#)#
> On Nov 29, 2011, at 9:17 PM, Clay Cowgill wrote:
>
>
>>> A high score of only 89,000 on Tempest? Do you have a broken
>>> highscore ROM?
>>>
>>> Or do you reset the high score daily?
>>>
>> We wipe it periodically to give the less hardcore something to shoot for.
>> We have a big cross section of players from total novice to world-record
>> holders, so clearing the scores once in a while gives less experienced
>> players a chance to "place" once in a while. Otherwise there gets to just
>> be 'some guy' that'll dominate all the top scores and it demotivates the
>> casual players. (ie, "that score is impossible")
>>
>> I can't think of any vector game did an "all time" vs. "daily" highscore
>> table, but that's a nice solution. People like to tweet/facebook when they
>> get a good score. ;-)
>>
>> -Clay
>>
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Received on Wed Nov 30 00:15:09 2011
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