http://www.pangolin.com/LD2000/LD2000_Siggraph.htm
They're not cheap, but they appear to look great compared to some older mono
laser systems i've seen...
I realise that this system is undoubtedly running from MAME and not from a
real pcb... but i would hope it could be fudged to play from the real thing
:)
-- Andrew Welburn http://www.andys-arcade.com ----- Original Message ----- From: "Clay Cowgill" <c.cowgill@comcast.net> To: <vectorlist@vectorlist.org> Sent: Thursday, December 22, 2011 6:40 PM Subject: RE: R: R: VECTOR: Vector games on Laser show hardware > Oh, one other thing to mention about speed/specs on laser systems. The > rated "speed" is usually depending on the laser being setup at a > particular > 'angle'. (Basically the maximum degree of deflection from center.) > Smaller > angles yield smaller images, but are faster. Similarly, the "speed" is > also > tuned for a particular frame rate (there are adjustments on the galvo > driver > boards for this). How much of a difference it makes on more "dynamic" > content like a vector game, I don't know. (But incorrect tuning results > in > missing endpoints, over/undershoots, etc.) > > The ILDA type +/-15V levels are essentially "maximum deflection", and > you'd > actually run with a smaller swing in between for any sort of reasonable > speed. (The widest angles are best suited for 'beam show' type stuff > unless > you have a really, really expensive setup.) > > -Clay > > --------------------------------------------------------------------------- > ** Unsubscribe, subscribe, or view the archives at > http://www.vectorlist.org > ** Please direct other questions, comments, or problems to > chris@westnet.com --------------------------------------------------------------------------- ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org ** Please direct other questions, comments, or problems to chris@westnet.comReceived on Thu Dec 22 14:41:41 2011
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