Can you make the text align OK, disregarding the geometry of the diamond
pattern?
I had a few games that did just that, perfect diamond or perfect text
but never at the same BIP settings. In all cases one of the the AM6012
DAC's was defective. I would guess that if this is the case your Y DAC
looks suspect. If the DAC is bad enough, it can distort the reference
current sources output, thereby affecting the X output as well.
- Mendel
On 29-12-2011 21:44, Kevin Moore wrote:
> Thanks for the input. But looking at the screen, I've adjust the bip
> to move the diamond pattern to touch the edges of the box. Wouldn't
> that also adjust any text problem.
>
> If you look at the text it is in line, but the curved sections of the
> just B and D are wrong, kind of like the scale is messed up in the
> alphanum for those two specific letters.
>
> Unless I'm not understanding how the bip works which is highly possible.
>
> Kevin
>
>
> On Thu, Dec 29, 2011 at 9:43 AM, Mendel Pearl <mypearl@dds.nl
> <mailto:mypearl@dds.nl>> wrote:
>
> Your BIP adjustment is way off. If you cannot correct the problem
> using the BIP adjusts on the game PCB, your 6012 DAC or DAC
> reference current input is suspect.
>
> - Mendel
>
>
> On 29-12-2011 1:48, Kevin Moore wrote:
>
>
> Put the BZ on hold and put a Red Baron on the bench.
>
> Sorry for the backwards picture. For some reason when this
> analog board draws the letter B and the letter D the scale is
> off and it drops the text down to the last place drawn. Kind
> of like going to the next line.
>
> Thanks,
>
> Kevin
>
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Received on Thu Dec 29 18:57:27 2011
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