Cool, that worked, thanks John!
On Jan 12, 2013, at 5:58 PM, John Robertson <pinball@telus.net> wrote:
> Carlos Rubio wrote:
>> Is there an easy way to trigger the Tailgunner game sounds for testing purposes, independent of the CCPU?
>>
>> Carlos
> Should be easy - as I recall, you simply need to pull any single signal line low (board ground/common) to generate the corresponding tone.
>
> I'm assuming you have the power and speaker sorted out for testing...
>
> John :-#)#
>
> --
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>
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Received on Sat Jan 12 20:08:18 2013
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