RE: Zektor for the masses

From: Zonn <zonn_at_concentric.net>
Date: Thu May 22 1997 - 14:34:00 EDT

At 01:22 PM 5/22/97 -0400, you wrote:
>Steve O. wrote:
>>>>Someday, it would be nice to have a description of the process used to
>>>>crack
>>>>these chips (could be high level...I'm just curious about the magic)
>>
>>>I'm curious, too. Assuming any discussion about the sec chip doesn't
>>>take David away from the important task of finishing up those check sum
>>>changes.
>
>A document is in the works which will describe the four SC's.
>I'm not going to release it until I've released the five games
>that I'm working on. The releases will go in this order:
>#1 Zektor, #2 Space Fury, #3 Eliminator, #4 TAC/SCAN,
>and finally, Star Trek. I haven't made up my mind if I'll do
>the 4-player version of Eliminator. I suppose if there's enough
>demand I can tack it on the end.

Are you kidding? 4-player Eliminator was the most fun game Sega every made!
There's nothing like blasting away at three of your friends!

The strategy is different than the two player version. You can have two
players dueling it out, and in the meantime you can kick back, unnoticed,
and really rack up the points.

Or three of you can just waste that obnoxious friend who's been drinking way
too much! (Who invited him anyways?)

Too fun!

So tick up one for me on the "demand" counter! (Of course if you're burnt
out at that point you could just release the Security Chip info and let
someone else do the grunt work.)

-Zonn
Received on Thu May 22 11:33:58 1997

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