> >So how does the Color Card interpret the 12-bit color data it get from the
> >CPU ??? This has been bugging me (no pun intended) for some time.
>
> From when I looked at it-- all it does is latch the 12 bit "color" data and
> use a simple resisitor-based D/A to convert it to voltages for the color
> guns. The game board turns the colors on and off as needed just like the
> intensity boards.
Would that be 4-R 4-G 4-B ??? I tried that on the emulator and it looked
quite wrong (unless I messed something up :-)
-- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H.Received on Thu Aug 7 10:29:03 1997
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