Re: Asteroids Roms (-04E) wanted. Please help!

From: John Robertson <jrr_at_flippers.com>
Date: Mon Feb 08 1999 - 01:06:51 EST

Ok, I have these, who should I send them to? I think they should go to
the vector storage area...
Here is a checksum listing of my Asteroids directory...

John :-#)#

MKDUD@aol.com wrote:
>
> I'm posting this again because I don't think my first posting was clear.
>
> Hello,
>
> I'm looking for Asteroids roms that allowed the small UFO to fire aimed
> "wraparound" shots (shots that go off the screen & appear on the other side),
> and they also allow the small UFO to shoot as soon as it appears. They are
> labeled as follows: 034144-04E, 034145-04E (for revision 1 boards), and
> 035144-04E, 035145-04E (for revision 2 boards). The roms would be labled as
> above, with the "04E" designation on them. I'm hoping somebody's got these, I
> don't think they are that rare, and have played MANY Asteroids machines with
> these "souped up" roms.
> I (like many other guys who grew up playing Asteroids) used to tear up
> Asteroids machines with the original roms by using the "lurking" or "cruising"
> strategy of hunting the little 1000 pt UFO. I used to play for hours,
> and have so many extra guys built up that I could take 15-20 min breaks and
> still come back to my game. It would be great to have the "Wraparound Roms"
> described above, these would make this "strategy" or cheat, very difficult to
> use. Does anybody have a working set of the above roms? Please let me know,
> I'd love to get the images, or buy them from somebody.
>
>
> Here is the Atari description for the rom upgrade:
>
> Atari Asteroids E-Prom Kit
>
> Players incresed skill levels may cause excessive game times. If you have
> this problem, Atari has a solution. You may purchase an E-PROM kit which
> will:
>
> 1) Allow small saucer to use wrap-around feature,
> 2) Allow small saucer to fire immediately when entering the playing area,
> and
> 3) Prevent the intermittent loss of 3rd initial on 10th highest score.
>
> I'd love to get these rom images, or roms. If anybody can help, I'd really
> appreciate it!
>
> Thanks Very much,
>
> Michael Kelley

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr_at_flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

File 01-34602 == 0x0872 [256 bytes]
File 035127.01 == 0x3632 [16]
File 035127.02 == 0x353E [16]
File 035127.02E == 0x353E [16]
File 03512701.1C1 == 0x3632 [16]
File 03512702.1C2 == 0x353E [16]
File 035143.01 == 0x22D4 [16]
File 035143.02 == 0x2BB4 [16]
File 035143.02E == 0x2BB4 [16]
File 03514301.1BF == 0x22D4 [16]
File 03514302.1C0 == 0x2BB4 [16]
File 035144.01 == 0x187E [16]
File 035144.02 == 0x0CEE [16]
File 035144.02E == 0x0CEE [16]
File 035144.04E == 0x0E7C [16]
File 03514401.1C0 == 0x187E [16]
File 03514402.1C1 == 0x0CEE [16]
File 035145.01 == 0x2F84 [16]
File 035145.02 == 0x31CC [16]
File 035145.02E == 0x31CC [16]
File 035145.04E == 0x368C [16]
File 03514501.1C1 == 0x2F84 [16]
File 03514502.1C2 == 0x31CC [16]
File 03643001.1BF == 0x2286 [16]
File 03643002.1C0 == 0x2A7E [16]
File 03643101.1C0 == 0x0A9E [16]
File 03643102.1C1 == 0x1098 [16]
File 03643201.1C1 == 0x0A9E [16]
File 03643202.1C2 == 0x3A6E [16]
File 03643302.1C3 == 0x4DFA [16]
File 03643303.1C4 == 0x7B2D [16]
File 03679901.1D1 == 0xA404 [16]
File 03680001.1C0 == 0x3F69 [16]
File 03680002.1C1 == 0x4662 [16]
File ASTEROID.INF == 0x938E [1365 bytes]
File README.AST == 0x3C97 [267 bytes]
File READMEAS.4B8 == 0xB6EE [732 bytes]
Received on Mon Feb 8 01:36:29 1999

This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:30:51 EDT