G'day Clay and all,
Armor Attack shares the same controls as Rip Off, and the hacks to the
motherboard to double the address space for AA are trivial (for Clay at
least). So you should be able to drop an AA image into your Rip Off cabinet
easily.
You won't have the audio, so the helicopter will sneak up on you. But hey,
that's not important if you want to see how your adapter handles the
graphics. The AA graphics seem more complex than RipOff's graphics, but
I'll leave it to Zonn/Paul to confirm this. I'm sure their emulator work
gave them a much better handle on this.
Steve Ozdemir
sozdemir@att.com
ps - Would the test screen for aligning the AA overlay be useful for your
testing? The test screen shows the outline of all the buildings (so you can
create your own overlay?).
-----Original Message-----
From: Clay Cowgill [mailto:vector_clay@hotmail.com]
Sent: Tuesday, September 12, 2000 9:36 AM
To: vectorlist@synthcom.com
Subject: RE: VECTOR: REVENGE
>Does this mean the practically rail-to-rail swings and occasionally
>turning on the beam, or doing Atari style vectors, from the start point
>to the end point that you can troubleshoot on a scope?
It's just the analog representation of the Cinematronics integrator-output
stage. Instant beam positioning is still a part of the system (since the
Cinemat hardware supports/requires it), but I don't know for sure if it's
used across long enough distances to cause problems or not.
I only have a Ripoff to test with, so I can't say for sure if it'd have
problems with any particular games or not. (I guess I could swap ROMs for a
lot of them, but without the controls I'd only look at the demo mode.)
Instant beam positioning isn't a *bad* thing, even the WG6100 can do it, it
just depends on how big the "delta" is. (A WG6100 can instantly position
safely as long as the total distance moved isn't more than about 1/2 the
screen size.) Anything farther and it might not have time to get there.
Obviously this can vary a little from monitor to monitor.
For some reason I've always been under the impression that the B/W monitors
were "faster" than the color monitors... I dunno why I think that though--
probably mis-remembering something.
-Clay
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Received on Tue Sep 12 13:12:32 2000
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