Re: Stupid Battlezone tricks...

From: Doug Jefferys <dougj_at_hwcn.org>
Date: Mon Oct 09 2000 - 18:43:05 EDT

On Mon, 9 Oct 2000, Clay Cowgill wrote:
>
> The high-score-saver is also kind-of a mini-multigame platform, so I thought
> it would be cool to add some little bells and whistles. I converted all the
> dip-switch settings to load from backup-ram, so those are now "settable"
> from an on-screen menu. (Yeah, BFD, I know...) You can also set it to boot
> to either Battlezone, the menu or...
>
> Battlezone Plus! (Or FHMC Battlezone, or some other name I haven't decided
> yet...)

Well, there's always the possibility of figuring out what's on that
Army Battlezone daughtercard, assuming the owner is feeling generous.
(I know I'm not the only one who'd be willing to build an entire set
of controls to play it ;-)

> To make a long story short, without having to re-write *too* much code,
> I made a faster/meaner version of Battlezone.

Very cool stuff. My one request - a "flip" button that would flip your
tank 180 degrees. Usable once per life, or some such.

Obvious use: Nail those pesky tanks that appear directly behind you.

More interesting use: Dodge a missile and *finally* see one flying
away from you! (Though you might be able to do this with your current
version given the user's faster turn rate...)

Later,
Doug.

-- 
 dougj   |
   @     |
hwcn.org |
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Received on Mon Oct 9 18:57:15 2000

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