In a message dated 10/9/00 4:55:18 PM Eastern Daylight Time,
vector_clay@hotmail.com writes:
<< Any suggestions for other stuff I should look into? I really don't want
to
get too far into the game "engine" (I don't want to make it too big of a
project), but there might be something relatively easy to do that makes it
interesting. The changes I made are configurable from the backup-sram so
the menu system can actually modify the details (like speed of turns, rate
of fire, ratio of player to enemy fire rate, etc). >>
How about a "meaner" version of BZ that rewards the player with an extra tank
every ????, but the harder gameplay would make it equitable?
Also (I know this would be nearly impossible with the original BZ
technology), but, what if 2 tanks could attack the player at once??
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Received on Tue Oct 10 01:36:07 2000
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