Re: BattleZone+ for your amusement...

From: James G Watt <kinetic-arts_at_ntlworld.com>
Date: Fri Oct 13 2000 - 13:24:22 EDT

In article <F194XuZi0me3abTd9Qk00007640@hotmail.com>, Clay Cowgill
>Have fun. Feel free to send me feedback if you try it.
>
It's GREAT I love it. Thanks for putting this up.

Here's my thoughts on it:

I love the speed increase - having forward motion faster than reverse
changes the way you play a lot. for a small change it makes a big
difference.

Gorf bullets I like less. It makes things just a little to easy. Part of
battlezone is definitely that tension you feel as you realise you've
missed your target and you have to sit there or evade for a few moments
as the guys reload the gun. It also burst the feeling of reality a
little. BZ is a simulator after all.
Faster firing by reducing the range would be better omho.

The 90degree turn I'm also not mad on. like the gorf bullets it feels
like a bit of a cheat. I much prefer the telleport or shield ideas. They
have a sort of atari asteroids credibility.

It's still great to tweek with this though.

other ideas:

Moving turret :-) hit the start button to go into turret mode - swing
the turret left and right with the right handle move forward and back
with the left handle. Hit the start button again to return to drive mode
to steer. You'd have to move the field of view wedge on the radar. It'd
be cool to drive by an enemy tank and view it in parallax as you zoom
past.

Someone mentioned would it be possible to have 2 enemy tanks on the go
at once? could that be done if you removed the saucer?

---
James G Watt
PLEASE NOTE the new email address:
kinetic-arts@ntlworld.com
http://www.kinetic-arts.co.uk
Part of the Video Arcade Game Collectors WebRing.
You are in a maze of twisty little passages, all alike.
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Received on Fri Oct 13 13:44:09 2000

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